date: 2026-04-23

Session_Drafts


  • Entering the door in the trap room

  • A 50ft chasm in room

  • Portal and a door on the far ledge

  • 8 portals on our side of the chasm

  • Invisible wall halfway across

  • Coins thrown through our portals don’t come through the other side

  • Going through the 7th portal, we teleport onto the white night of a chessboard with no other white pieces

  • Discover the rules, where we can only move by chess rules otherwise the other pieces will move

  • Pieces capturing our squares are an instant kill

  • Walk through the portal and exit onto the ledge across the farm side of the chasm

  • Through the door is a 15x15ft room, darkly lit

    • Table in the centre
    • Two paintings on the left wall
    • Cabinet on the left side, with a bottle with conjuration magic
    • Chair on the right side, backing onto a mirrored wall
    • Detect divination magic in the mirror
    • One of the paintings in the reflection is in a different location
    • Move our painting into the mirrored room location
    • Mirror shatters, and the painting is revealed as a door
    • Grab the magic bottle
  • Through the door, another empty 15x15ft room is seen with a mirror room

  • Can see a magical bag on the shelves with conjuration magic

  • Trying to walk through the mirror into the other room, blocked my my reflection as a physical body, not a mirror

  • Stones constructing the ziggurat forbid teleportation in and out

  • Luc recalls the solution, as it is the exact same as in the Ziggurat of Shaid

  • Grab the magic bag and +500gp gold, +100gp mixed gems (no diamonds)

  • Bag is identified as a bag of devouring

  • Bottle is identified as Gurpo’s bottle

  • Passing through the door to a modest antechamber

  • Two theatre masks, smiling above left door, sad above right

  • Through left door, and hallway, enter a dining hall with usage objects

  • Very tall banquet hall, but the light doesn’t reach the roof, Jacob sees something very large hiding

  • A wand on the far table

  • Pass without trace into the room

  • A large 4 legged spider-like construct on the roof

  • Jorgrim sneaks across the room, but alerts the construct when grabbing the wand

  • The construct drops down from the roof and engages the party

  • Luc wields Orthalas and blasts the construct with crazy powerful ‘lighting bolt’

  • Jorgrim saves BB from a paralysing beam again

  • BB decides to eat the paralysing beam again, and cannot be unparalysed

  • Familiar carries him out of combat

  • Luc fries it with a ‘Witch Bolt’

  • Crystal Ball of Mind Reading is what someone used to watch the scouts

  • Walking towards the dark seal BB’s couch triggers many glyphs

  • BB stands on the Symbol of Death

  • BB grabs the Dark Seal

  • Leaving the dungeon Jorgrim feels magic, and something shifts magic-wise

  • Luc can tell something very powerful and magical has happened

  • Not near the party

  • Something has just manipulated reality

  • Leaving the Zig, the plaza and mural are there

  • The entire structure has been moved into a different location

  • Now in the wildlands of South-Eastern Eoris

  • Trees are wobbling, and an avalanche forms to the West lasting for about a minute

  • Likely where Jorgrim thinks a Ziggurat is located in the wildlands

  • Luc uses the crystal scrying orb on Iskander

  • Trudging through red ruined terrain

  • Mountains and dead shit around

  • Iskander and five Ratmen hauling the siege cannon

  • Not the cause of the magic effect

  • Spend at least three days walking through the Blight to get back to his base

  • Surface thoughts: quite concerned about the delay

  • extremely upset his planning was shit

  • Wont be caught unaware next time

  • Lots more work to do before the plan commences

  • Deeper thoughts: whatever hes planning, an attack, reasoning: to expand his power and the Horned Rat

  • Emotions: excitement and also fear

  • Something looming large: thinking about the reaction of the Aridonian successor states

  • Last few seconds of the vision, see the ground is quaking for a minute, he is confused

  • He is heading North towards mountains

  • Likely was teleported between Metz and Bayeux

  • Scrying Godfrey fails, either in another plane, or a Ziggurat blocking scrying

  • Scrying Gurpo succeeds, see an elven wizard walking down the road

  • Walking North, a large city on the coast, North-East

  • Quickly turns around, and the casting ends

  • Scrying on Gunther Schnell, Chamrousse, early morning getting ready for work

  • Hear about him supplying the Vermandois army

  • Loot

    • 25,000gp
    • Wand of Wonder (legacy)
    • Goggles of Night
    • Folding Boat (legacy)
    • Sym’s Renovator
    • Armor of Invulnerability (legacy)
    • Magnificent Golden Spirit Pagoda Deed
    • Ampliphyer Musique De Crescendo
    • Crystal Ball of Mind Reading
    • Strange Pocket-Watch
    • Arcane Bomb
    • Gurpo’s Hat
  • Areas in the living area/headquarters

  • Banquet Hall

  • Magical Lab

  • Swimming Pool

    • 500x500ft
  • Construct Workshop

  • Library

  • Luxurious Bedrooms for 7 people

  • Sarcophagus Room

  • Chamber of the Dark Seal

Lore

  • These are the living quarters of Gurpo
  • Definitely not how we
  • Gurpo is linked to the Horned Rat
  • Gurpo did not become the Chosen by choice
  • She was sealed away by choice after the festival of rot
  • Contrary to historical record, she was not a willing part of the ritual
  • The Ziggurats were created by an ancient band of adventures to end the age of strife
  • Was done through magical means
  • Gurpo’s was the first of the 6 to be built, and why it is so different
  • Because of the amount of energy in the ritual, she was forced into Chosen status by the Horned Rat’s influence, but she doesn’t align with the Rat’s influence and ideals
  • 6 Zigs named for each Chosen sealed with
  • Others were named for the heroes that trapped the Chosen
  • Shaidarahn was one of the adventurer heroes
  • Once Gurpo was sealed, she never left
  • Gurpo used the Crescendo box during the Festival of Rot
  • Hat of Disguise is likely the property Shaidarahn
  • Half Zigs are for Chosen and Dark Seal
  • Other half are for Heroes and Dark Seal
  • Gurpo has an interest and specialty of constructs
  • Found some portraits of the heroes
    • Dwarf man
      • Ginger
      • Big beard
      • Balding
      • Warrior of some kind
    • Young human man
      • Big wizard hat, not Gurpo’s
      • Big smile
      • Clean shaven
      • Brown hair
    • Woman high elf
      • Long blonde hair
      • White robes, likely spellcaster
      • Not a wizard, because had no hat
      • Circlet
  • Many paintings of Gurpo
  • Gurpo was either allied or friendly with the Heroes
  • After the festival of Rot Gurpo was found by the heroes
  • Every person involved with the ritual other than Gurpo was killed
  • Discover the location and name of the redacted location
    • The Amphitheatre
  • Multiple references and phrases such as ‘when I came to this world’, ‘before I was here’
  • The Ritual was performed by the Vrankish Empires Elite Royal Guard of Mages
  • Doing the Festival of Rot imparted boons on Gurpo by the Horned Rat
  • Essentially just received a incidental bonus as aspects of its power
  • Arad Spring happened after the Festival of Rot
  • Confirmed Gurpo was the being leaving the front door that the Dragon saw
  • Dragon was raised in the Age of Empire, magical people raised it and was then purposefully put in the Zig
  • Dragon was imparted with a sense of duty to protect the Lair
  • Silver Dragon was around during the Festival of Rot, not necessarily ancient then
  • Mycean Empire (Constanbul) to the East, from new Zig Gurpo location
  • Location of the Amphitheatre