date: 2026-05-05
Notes
- Luc’s amulet gives off pulses throughout the day
- Becomes quicker as time goes on
- Jorgrim hears a howl of some sort from the mountain area we are heading to
- He knows stories of yetis, and has heard them at least once
- BB recognises the sound as the call of a yeti
- BB obliterates the yeti with double 20s and double 1s
- Jorgrim and Luc loot corpse
- Pristine Yeti Pelt
- Over the cliff is a ruin with very old architecture, maybe Age of Empires?
- Doorway is engraved with half crescent moon and a star
- Associated with Saidar
- Use the spirit pagoda to rest, a huge yurt with many levels with different rooms
- Temple is made of dark grey stone, very obvious in the snowy landscape
- Touching the door, Luc’s amulet buzzes and glows blue
- The star and moon also glow blue, and the door opens
- Inside is a staircase going down into the ground, lit with blue hovering light

- Inside a chamber with symbols of Saidar
- Walking through the hallway Jorgrim spots a tripwire and a divination field
- Walking through the field trips makes the roof collapse
- In the hallway we go blind, then see ourselves in the East of Eoris, with the dungeon below
- See a party of five people leave the dungeon with the blade of the horned rat
- The vision changes and we see a large battlefield with thousands of people fighting, spells erupting, and large swipes of necrotic energy slashing through one side
- Blade side is the Aridonian livery, and others are Waldavan Empire (dead)
- A fight after the previous party gave the blade to the Aridonian Empire
- Pondering the sarcophagi we find ourself floating outside at night a strange structure
- A huge amphitheatre filled with many people, location of the Festival of Rot with Gurpo magically chained to the centre of a large ritual drawing
- See a robed figure walk up to Gurpo and enchant words, draw the blade of the horned rat and stab Gurpo, everything around turns blood red and vision fades
- Symbol of the sun and the sun throne
- After vision transported to a sunny glade, and in the far North, a tower made of white stone

- Touching the obelisk in the south hill, a manifestation of the Sun appears in the centre of the glade and says
- “The Third Age began with the actions of the Chosen, magic returns, old empires waver, and new heroes are born. This is the Age where Peril fights Prosperity, and the Gods must not stand idle.”
- Returning to the tower we see another room with more symbols and in the centre an altar
- Luc places his amulet on the altar and the room disappears again
- Hovering over Wildlands with a magical battle below, and metallic dragons flying above, swarming around one point in the battle
- The battle is one mage (Godfrey) against all others
- A glow surrounds him and magical chains bind him to the ground
- An elf (not Gurpo) walks up and casts a spell causing the whole area glow bright blue and shoot a huge beam into the sky and moments later where Godfrey was, a Ziggurat has appeared
- Elf was a female high elf with long blonde hair, white robes, no hat, with a circlet, same one in the paintings in the zig of Gurpo
- Next to her was the warrior Dwarf with an axe, the young human with a big smile and clean shaven, and a frog/lizard wizard creature 3ft tall with robes and a hat
- Ziggurat spell is at least 9th level
- The Ziggurat of Godfrey
- Returning to tower we see a clone of Luc that says “prove yourselves” and draws a weapon
- After BB splits it in half while prone and restrained, it is revealed to be a flesh golem
- The amulet is enhanced? detect traces of enchantment magic in the air around
- Next room teleports us to a battlefield with Vrankish knights during the Age of Strife
- Our side is Vlaanderen empire around 7-800 AB
- On other side is Iskander and Vrankish commander
- After defeating Iskander, he calls down ‘Meteor Swarm’ and wipes the battlefield
- Inside chest is a small smooth sphere

- Inside chest we find a set of shackles and a chime
- On the bottom of the sarcophagus lid is a symbol of horns
- Vision begins and we are above a mountain range watching a magical duel
- One is Iskander in ugly human form casting necrotic spells, the other is the smiling human hero
- As we are watching we see a beam from the smiling wizard hit Iskander and explodes a huge magic crater into the mountainous landscape (100kms wide), somewhere east of Eoris in Eberia
- This is the coffin of Iskander who was killed by the smiling mage, he was brought back sometime
- If the Chosen are killed, they may return somehow, but also release a huge magical explosion
- In the final room is a dias with a piece o paper with markings
- In the final vision is a third person view of the three of us discovering the Ziggurat of Gurpo
- As we walk to the entry it changes to the south-east surrounded by the Wildlands we see Godfrey walking towards a different Ziggurat
- A few days later we see the Ziggurat explode, a huge explosion of pure blackness
- As the vision zooms out we see the explosion emanate into the landscape
- As the vision fades we see in our mind a picture of a Dark Seal breaking
- The enchantment magic in the air coalesces onto the party
- Luc’s amulet glows and he knows it is the “Amulet of Saidar’s Chosen”
- This site is one of many of what was known in the past as the Arcane Network
- While within 100km of the network node any creature receives benefit to their magical abilities
- +1 to spell attack, spell save, or spell modifiers
- The user can recover 1 spell slot of any level once per day
- A magical +1 bonus to AC
- Orb is a Bead of Force
- Chime of Opening
- Dimensional Shackles
- Paper on Dias - series of four circles linked by lines
- As we leave the dungeon Luc’s eyes blank out and he sees himself far above the terrain of Eoris
- Linking the site of the arcane network is a series of lines connecting nodes, well more than 4
- Vision changes again and he sees a silhouetted figure and he knows he can ask a question
Scrying
- Scrying hero elf fails
- Scrying dwarf shows a fat dwarf sleeping in a bed in a dwarven hold
- Scrying on smiling wizard fails
- Scrying on frog creature shows a little frog/lizard man sitting in a swamp in the exact same outfit
- Appears to be in a state of meditation, rouses, waves his fingers, and the scrying ends
- Scrying on Duke Richard shows him in a meeting happy about the Great Hunt
- Scrying on Ignatius Pabst fails
- Scrying on Twan Stirt shows him in a meeting with colleagues to plan an expedition to go catalogue a ziggurat he has heard about
- In his mind the Ziggurat is still where he found it, so he doesn’t know it has moved
- Scrying on Mysterious Assassin fails for unknown reasons
- Scrying on Saidar fails
- Scrying on Silver Dragon fails
- Scrying on Godfrey fails because of VPN, he survived breaking the Dark Seal
- Scrying on buff statue man in Ziggurat of Gurpo fails because he is in another plane of existence
- Scrying on Emperor Sigfried fails
- Scrying on King Arnauld fails
- Scrying on Freek Bootsveld shows him in the bar, talking to a group of adventurers
- Looking for the Seals to the West, and looking for hints
- Scrying on Archbishop of Korn Vetranis Ducas shows him in a Temple of Bathirus
- Talking about a meeting of Bathirus and Khorne churches being planned in five days
- About their knowledge of the breaking of the first Seal
- Scrying on handsome mage fails, cant be used twice on the same person
- Luc recalls the teleportation circle in the Ziggurat of Shaidarahn
Lore
- Mycean has neutral relations with rest of Eoris
- Ducats are currency
- Spans three continents
- Eoris
- Continent to North-East is Goethia
- South-East and peninsula is Eberia
- Most powerful groups are ruler, and then merchants guilds
- Factions:
- King to keep guilds in check
- King Gregoras the 10th
- Dynasty has been in power since the formation of the empire
- “His majesties most loyal merchant guild”
- 5 powerful noble families
- Guild of Craftspeople
- Cyprus island is the island of Altis
- Altisian College of Wizardry
- Only remaining wizard college of the world
- Academy of Witchcraft is very new <100 years, and not renowned
- Three cities along bottom of Wildlands are independent and are ports of trade between east and west
- Archbishop of Korn Vetranis Ducas
- Sam killed a Vessel of Mordraal on the tower with fall damage
- Oscar von Schmied owns a vineyard in Ruthenia known as Schmied Mead registered through a shell company in the port authority of Dwameath
- port authority of Dwameath is used by entry level businesses or fakesters
- A real entity, that acts as a tax haven
- North-West Eoris is a group of city-states
- Used to be owned by the Vrankish Empire
- Devastated during the Age of Strife, and was the main battlegrounds
- North-West from yellow line to sea were independent
- Two western angevin empire states used to be separate but petitioned to join during age of strife
- Aeliden empire is in north Eoris
- During age of strife threre was heavy civil unrest and civil war that continued the whole period
- Centuries of politica infighting where magical wars were fought between them and dwarves
- Wars between rival factions as well as between countries
- Very war-torn, and heavily devastated after the wars
- Molovia was a part of Aeliden, but was devastation and territory given up
- Confederate of kingdoms just trying to trade and survive to rebuild the empire
- Goethia has a eastern european/steppe vibe geographically
- cricrossed by large rivers with the major population centres
- halfway between eoris and the woldlands dangerwise
- all cities are fortified and people stay very close
- Based around river transport with farms
- Less small towns and settlesments than Eoris has
- Four major fiefdoms
- Dynastic noble ties
- Eberia
- Southern spanish vibe, more dynastic nobles/small estates
- quite religous, east roman empire in mycean empire parts
- Rest is a mix of souther spanish/moroccan vibe
- Region where the death of Iskander occurred
- Subsequent area of devastation and cursed land
- Sits partially within a blighted area
- Mycean republic during the age of empires and strife
- only changed to Empire in 789 AB