date: 2026-06-11
- Jorgrim receives the Rod of Ressurrection
- BB receives the amulet of Pure Good
- Luc receives the Book of Exalted Deeds
- Waiting downstairs is El the merchant
- She is here to share the bounty
- She gives a cannon
- She has gotten the cannon from Captain Siscatos
- We give her BBs flask of perpetual alcohol
- Jorgrim detects a number of coins on people walking around
- Only gold coins are magical
- Only people who work with gold and have gotten them recently have one
- Take a ship to Gazianbul to investigate the Fixers HQ
- Mostly a stopping port to Instantinople
- A few people heading around on their way to parties
- Jorgrim uses Locate Creature and after 15 mins of walking, gets a ping from the Clerk
- Standing outside a large brewery with large liquid and grain storage
- The building is still in use, just not today as everyone is on holiday
- Jorgrim casts Pass Without Trace and the party jumps the fence
- Luc picks the lock and the party enters
- There is a sign above one door that says ‘storage basement’
- below, there is just a normal storage closet
- Scry shows the same clerk in the same spot
- He has a pile of letters what have been building up all day
- Open a secret wall doorway into a hallway
- Entering his room we silence, dispel the effect, and hold person
- Blindfold him and tie to a chair
- explaining the situation, and he says a meeting occurs between the Fixers boss and someone else
- The last day he remembers was about 5 weeks ago
- He doesn’t know the real name of the Fixer boss, but they all call him the ‘Handyman’
- Opposite room is a mudroom with Fixer garb
- Many lockers are emptied
- Last room has many magic coins within
- Luc disguises as Godfrey before picking up the coins
- A map of Constanbul on the wall with places marked
- Bank of Mycea
- 3 Underground locations
- Reports of scouting missions and skirmishes that have happened
- Bank was over a month ago, the others are much newer
- A pile of reports from groups that aren’t mind controlled
- Still cold meals on the table, not rotted, the exodus happened recently
- Further in the facility area a large system of tunnels from the brewery
- Many rooms for habitation and recreation
- Everything in here says there was a hasty exit
- ‘Dagger of Venom’
- ‘Cloak of Disguise’
- Handyman’s office is well cleared, other than a few reports
- Nothing more than 5+ weeks ago
- A large stash of assorted drugs
- 200 teams of fixers all in the Mycean Empire
- This HQ can support at max 1-200 people
- Open a secret tunnel and go through to a rocky cove on the sea
- many people have gone through this tube in the last day 100+
- The trail of footprints ends and they all boarded a ship
- Untie the scribe and send him to live with family in the East
- Travel down to the Lighthouse, who says no ships have left the bay last night
- Returning, we pass Aksaray and visit the harbourmaster
- We bribe him 100gp and he says he has worked with the Fixers, but not in the past month
- Returning to Constanbul, we don’t see any other smuggling coves
- The marked map spot in the imperial palace is a storage building, near the kitchens that serve the royal palace and particular the Emperor’s house within
- head to the Altisian Embassy and have them pass on a message through the Ambassador to the Emperor about the storage room situation
- Linking the Fixer map with katherine’s talkings, we match a position of robbed goods near the Museum of Constanbul, the ‘Magnolia Mansion’
- Door lady introduces herself as Katrina Barrow
- She says there were no signs of break-ins
- No one stays here overnight to witness this
- In the cellar where things were stolen, it is still well-stocked with food
- Enough food stolen to fed 100+ people for 1 or 2 days
- A water drain in the room seems to be their method of entry
- Down in the sewers, J sees tracks from three-toed feet
- The tracks of Ratmen
- Down in the poop sewer level we hear noise up ahead
- Find a lot of Ratmen in the rooms of the sewers
- Jacob ends the big with 578 damage in one turn
- We find the stolen cheese, thinking it was to be placed into the Emperor’s storage
- 25gp on Fixer
- 20kg of Warpstone
- 7 arcane bombs
- Notable Communiques
- Letter that talks about poisoning
- Letter about procuring 8 arcane bombs
- Letter reporting to Iskander, alongside fireworks there is an assassin
- Leaving the sewers we find the rat nest exit near the walls of the imperial palace
- We speak with the Ambassador about what has happened, and he sends immediate word to the Imperial Palace about the poison, bomb, and assassin
- We return 13 wheels of cheese to Katrina in return for 500gp
- Luc teleports the cannon base and warpstone to Pabst
Lore
- Sending stone is with Ignatius Pabst
- There has been a shadow war between the Ratmen and the Fixers underneath Constanbul
- Freek Bootsveld is a source of the Fixers/Spider