- The Fixers are a network of covert operatives, with actions ranging from surveillance and intelligence gathering, to theft and murder
- In the last month, all contact with The Fixers headquarters has stopped, and operatives are worried due to the lack of communication
- The Party investigates the disturbance during Fixing the Fixers
Fixing the Fixers
Quest The Party investigates the lack of communication from Fixer HQ
- Commissioning Schmied Mead
- Outside Azrea The Party encountered a group of brigands under the employ of The Fixers and retrieved a large sum of gold and communiques
- Finding the Fixers
- Luc and Jorgrim encountered a mind-controlled Fixer, and after investigating, found a Fixer safehouse, that had been calmly dismantled as if planned
- Scrying on surveillance coin left behind, Luc sees a Fixer clerk writing many letters recalling Fixer operatives back to the HQ, but reading his mind indicates he is unusually subdued, as if mind controlled
- Identify the location as Gazianbul
- Commissioning Schmied Mead